Fluid Rock
Fluid Rock
What if when throwing a rock to the ground it became water, not that viable by the laws that determine the states of matter. But where we create, questions and challenges we put our minds into, doesent sound that improbable. As a painter, thinking of the misterious ways we end up filling a format are not always logical either relatable. This rock-water transition was the prompt in mind when started building a new series of works at early 2022. Everything changed as it should and now that im here with you let me tell you how it went.
Thing started while setting some guidelines like palette, on yuxtaposing oil colours outcome with RGB kinds of blue and green. From zoom-calls to CGI we see the chroma colour usage in many forms, can also tell that the exploration of what we percieve “traditional art” colliding with digital still is a current topic in cryptoart, for example. But to build a language was the point, not to branch out from any topic or discard anything out of the table. It’s the cards that we are dealt with, you can play it cool.
For a change, started to take material found in the streets (fabrics, leftout metal) but there was these cube-shaped rocks that had slid off the sidewalk. Nothing too crazy just several cube-shaped rocks collected from the side of the road in different districts of Berlin. Had the colours already and have been really carrying rocks in my bag, then hanged the painted rock that intrigued me the most at a certaing height, felt like a piece of the studio.
Maybe too simple, I remember thinking but in the end is detail that produce change in our behaviour, started spinning with the wind and the music. Was certainly a companion while working. Led to several takes on video out from it, as an element to project footage with.
A portrait in Blender, helped it to spin “forever” as a gif of a solid object being fluid, somehow. To take a pixel out of the screen and viceversa.